Rigging | Modeling | Pipeline
Role: Primary Technical Director
Software: Maya, ZBrush, Python
Company: SCAD Animation Studios
Hex Limit is the second film from SCAD Animation Studios. I was responsible for modeling the female character (Nitro Lux), designing a base topology for all three characters. As well as creating characters and prop rigs using Rigamajig, a modular rigging system I developed for this project. My Final responsibility was to ensure we had a smooth, concise data flow through departments, which involved writing several tools for artists (alembic export and import, animation tools, and some small utilities for the lighters).