Hex Limit

Client:

SCAD Animation Studios

Software  used:

Maya, ZBrush, Python

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2020-2021

Hex Limit is the second film from SCAD Animation Studios. I was responsible for modeling the female character (Nitro Lux), designing a base topology for all three characters. As well as creating characters and prop rigs using Rigamajig, a modular rigging system I developed for this project. My Final responsibility was to ensure we had a smooth, concise data flow through departments, which involved writing several tools for artists (alembic export and import, animation tools, and some small utilities for the lighters).

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