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Hex Limit
Client:
SCAD Animation Studios
Software used:
Maya, ZBrush, Python
Year:
Year:
Year:
Year:
2020-2021
Hex Limit is the second film from SCAD Animation Studios. I was responsible for modeling the female character (Nitro Lux), designing a base topology for all three characters. As well as creating characters and prop rigs using Rigamajig, a modular rigging system I developed for this project. My Final responsibility was to ensure we had a smooth, concise data flow through departments, which involved writing several tools for artists (alembic export and import, animation tools, and some small utilities for the lighters).
Year:
Check out the film here!
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